Spawn System Lite (
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Changelogs:
Spawn System Lite Version 4.0.119.04.2024 13:06
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fixed spawn menu not opening
Spawn System Lite Version 4.0.016.04.2024 15:15
#ifdef LBmaster_Rework
to check if the new version is loaded or the old- prints have been replaced with LBLogger methods
- GetGame() has been replaced with g_Game constant
- classes have been seperated into own files
- Using the LBLayoutManager everywhere
- all files were reformatted with formatting tool
- folderstructure has been made consistent with other LB mods
- missing translation into Stringtable
- Server nullpointer
Item Pack Version 1.2.216.04.2024 14:52
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Fixed some invalid model.cfg files
Core Version 1.0.016.04.2024 14:29
__To support both old and new Versions of this major update, you can use
#ifdef LBmaster_Rework
to check if the new version is loaded or the old__- Removed all prints and replaced with LBLogger
- consistent Loggin Prefixes
- changed all GetGame() functions to g_Game
- files now only contain a single class and have the same name as the class
- changed UIScripted Menus to LBMenuBase
- added functions to send Translated strings with placeholders since BI will probably never add the function
- some menus were closed even when force open was enabled
- reworked the whole folder structure
- all layout paths have been moved to LBLayoutManager
- added support for persistent menus used by Advanced Groups Map menu
- Menus direcly process RPCs now
- translated the whole mod
- merged some util classes and renamed them
- fixed possible string corruption statements ( https://feedback.bistudio.com/T173348 )
- direcly bing keybinds to opening a menu
- changed how admin pages are registered
- fixed sometimes multiple admin menu categories would expand
- using an external tool to format everything in a consistent code style
- deleted a lot of boilerplate code and dead code
- Item Selector and File selector dialog now accept the entry with double click for more convinient use
- added backup files, which are fully handled by the core pbo
- automated config guide generation
Core Version 0.0.2004.09.2023 09:11
Core Version 0.0.1904.09.2023 09:04
Core Version 0.0.1802.09.2023 17:44
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Changed some config related stuff for the Advanced Groups update
Spawn System Lite Version 3.1.424.05.2023 15:43
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Compatibility with new Core PBO and 1.21 Fixed:
- Some config parameters were not saved in the admin menu
Core Version 0.0.624.05.2023 15:02
- New config handling
Spawn System Lite Version 3.0.012.01.2023 11:36
- Option for each spawn point to Spawn players in Air for option to let players parachute
- Highly customizable Loadout system
- randomize clothing
- randomize weapons
- Auto Load weapons with magazines
- add items to quickbar
- spawn magazines with random min and max quantity
- possibility to configure preset classes like sniper or machinegunner etc.
- spawn attachments on items like batteries on scopes
- and many more opportunities to customize loadouts
- Specific Spawns can have different Loadouts (can be used for events, pvp servers, parachutes and much more to spawn players with random loadouts)
- Added Options to adjust Health, Blood, Water and Food on spawn
- Air Spawn options can be changed in the admin menu
- Loadout list can be changed in the admin menu
- Admin Menu can be opened while in Spawn Menu. Spawn Menu will open again afterwards
- Changes to the Spawns made in the admin menu will be updated to all players with the menu open when saved
-
killedTimeoutRadius
was not working properly with some configurations