Advanced Loot Chests (
Stable
)
Switch to Experimental
Version
I have read, understood and accept the Terms of Service
Download Client Part:
Download Server Part:
Changelogs:
Version 4.1.118.02.2026 10:54
-
chest preview when placing new chest positions in the admin menu -
key preview in the admin menu when you change the key name and description
-
nullpointer when spawning chests manually and not through the config of the mod
Version 4.1.020.01.2026 11:21
-
servers are not crashing when using the mod without server mod, but some features might be limited
-
double click a position in the positions pool list will teleport you there
Version 4.0.010.12.2025 13:25
-
Vanilla Giftbox models 3 sizes with 4 different ribbon colors -
You can now configure spawn points for each house and automatically generate the positions for all houses on the entire map with a single click -
you can copy and paste a complete spawn setup from one house to another if it's just a retexture without having to redo all spawns or edit the json file -
the default house spawn point config already contains over 3000 manually placed spawn points for different loot categories ready to be used and to replace the entire loot on the map -
You can replace zombie loot (attachments like vests or helmets and also the cargo loot spawned after the zombie was killed). This is completely disabled by default -
ingame admin menu to change the zombie loot without having to edit any files
Version 3.2.213.11.2025 14:29
If you update any of my mods, make sure to update all mods as they contain some major compatibility changes and old and new versions are not going to be compatible!
-
required changes for the new Core PBO
Version 3.2.106.10.2025 15:38
-
placeholder $TIER$for the current tier of the chest position in the for the loot preset. You can use$TIER$to have different presets for the Tiers defined in the cfglimitsdefinition.xml valueflags list. For example ChernarusPlus has Tier1, Tier2, Tier3, Tier4 and Unique as their 5 different tiers. Example:Preset_Civ_$TIER$in Tier Zone namedTier2will try to spawnPreset_Civ_Tier2.
Version 3.2.012.09.2025 19:19
-
Some checkbox descriptions in the admin menu were wrong -
Playername placeholder in the ingame annoucement would not work is send webhooks was disabled -
possible nullpointer when placing positions
-
basic types.xml for the loot chest keys -
enabled collision for the big loot chest models -
Test prison cell door, which could be placed like a chest -
The placement hologram now allows you to disable the snapping to the object surface you look at to easy placement of items on walls
Version 3.1.003.09.2025 16:02
-
you can now set a percent of positions, which are populated or an absolute number
New Items
-
3 different Tool cabinets in red and blue -
Cooler box item with 3 textures -
Shoe box model with 5 textures -
7 different civilian boxes -
fire hose box -
4 different medical boxes 1 has 3 texture variants -
4 pizza cartons -
4 fruit cartons -
7 File cabinet colors
Version 3.0.028.08.2025 13:01
-
config to overwrite or add additional chest sounds by classname instead of the chest config -
2 Webhook for opening chests (open started and opened) -
Timed crates can now have a laptop timer on top of them to display the remaining time -
"Hint" sounds can be played in a loop while the chest is closed to help players finding them (e.g. for hidden stashes) -
Added 5 new crates with 5 textures each (yellow, read, blue, green, cyan) -
position pool entries can now have a name used for notifications and webhooks and enable / disable ingame messages per position -
you can setup ingame notifications for chests spawned, opening, opened with custom title and text with placeholders
-
when deleting a position pool entry, the map would not properly update -
chests could respawn while being opened
-
updated to new Core layout manager
Version 2.2.425.06.2025 20:34
-
updated the whole license server code for faster server startup. Make sure to update all mods, otherwise you will run into compile errors!
Version 2.2.313.06.2025 19:47
-
players could gain open chests achievement with a single chest when the chest had a delay open timer