Airdrops (

Stable

)


Changelogs:

Version 3.2.0

18.02.2026 10:57

Fixed:
  • nullpointer when spawning a crate manually and not through the mod
Added:
  • webhook Airdrop_Called_Player when a player calls an airdrop with a flare
  • some extra logging to find problems when Airdrops not working
  • ingame option to change the name and description of Airdrop Flares for players
  • separate PvP creation settings for Player called airdrops

Version 3.1.1

20.01.2026 11:23

Changed:
  • servers are not crashing when using the mod without server mod, but some features might be limited

Version 3.1.0

12.01.2026 12:53

Added:
  • you can now set the min and max health of the spawned items in the Airdrop
Fixed:
  • loot can no longer be damaged by shooting the Airdrop Crate

Version 3.0.3

10.12.2025 13:27

Fixed:
  • AI setup panel was out of bounds and not visible to be edited ingame

Version 3.0.2

13.11.2025 14:32

If you update any of my mods, make sure to update all mods as they contain some major compatibility changes and old and new versions are not going to be compatible!

  • required changes for the new Core PBO
Fixed:
  • Some map mods would not properly display the airdrop icon

Version 3.0.1

04.11.2025 11:59

Fixed:
  • possible nullpointer
  • flares burning particles were not deleted when the flare is deleted / outside the network bubble

Version 3.0.0

12.09.2025 19:21

Added:
  • fully implemented player called Airdrops
  • New config for the player called airdrops allowing you to have different drops for all the different flares
  • many different settings you can change to limit where players can call airdrops like blacklisted zones, checks for bases nearby, etc.
  • Admin menu pages to change all new settings ingame easily
  • Workaround for zombies spawning their CE configured loot twice: https://feedback.bistudio.com/T194789
Fixed:
  • Airdrop 3D Markers should be properly placed on the ground now

Version 2.1.3

10.09.2025 14:42

Added:
  • config option to spawn the key for the drop in one of the spawned AIs
  • support for Expansion Map, Basic Map and VPP Map markers

Version 2.1.2

14.08.2025 19:48

Added:
  • Airdrops now try to avoid any obstacles 10 times, so it's less likely to drop on certain objects
  • Airdrop now have physics enabled for 10 seconds after dropping, so they will properly settle when reaching the ground or hitting a building
  • Airdrops should therefore no longer drop through buildings, which made them unlootable

Version 2.1.1

08.08.2025 18:39

Fixed:
  • nullpointer when not using base classes in AI config, which could result in no AI spawning
Changed:
  • smaller area checked for AI spawn blocked checks for less failed attempts in areas with many objects around like in forests. Also print the object, which blocked a spawn attempt to the logs for debugging
  • Airdrops now cannot be shot ruined, which prevents players from opening them
  • added a key example to the config file