Airdrops

Setup Work: MediumNo WipeBeta








Changelogs:
Version 2.0.1 - stable07.07.2025 09:59
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Car Drops are now deleted instead of removing the hull and leaving the bottom part since DayZ does not properly update the collision. This is only a temporary fix until I find out why this is not working ans it conpletely cleans up the Airdrop and AI nearby too
Version 2.0.0 - stable06.07.2025 10:55
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Added Shipping container model with 6 color variants for Car Airdrops -
Car Airdrops (You need to use the Car Containers, otherwise vehicles will spawn inside the Airdrop! They have special animations to hide the container except for the bottom part) -
Cars spawning at Airdrops are filled with Fuel and coolant -
Smoke color can be configured per drop now and is no longer setup via config.cpp -
You can have a different smoke color when the drop landed and it can be deleted after x seconds -
All new parameters have been added to the admin menu
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AI spawn behavior and configuration. This will break the existing AI spawn setup you have in your config! You need to set them up again -
You can spawn AIs at certain points of the drop (started drop, landed, started open, looted) -
You can delay AI spawns and also repeat wave spawns -
You can have individual min / max for different AIs spawning
Version 1.2.0 - stable01.07.2025 17:43
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Airdrops would instantly drop to the ground -
Airdrop messages were stuck at the screen
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"ME Marker" on flight schedule menu -
Different Smokes for the Crates (currently configured via the config.cpp entry of the crate) -
you can setup keys needed to open an Airdrop with time, damage and success-rate -
you can delay the opening of the Airdrop -
ability to turn off the creation of PvP Zones
Version 1.1.0 - stable28.06.2025 10:32
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Typo in the default messages
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support for PvEZ mod to add PvP zones if the drop was dropped in a PvE zone (I still need to add a setting to disable / enable it for certain drops, if this is not wanted. Currently it's enabled for all drops) -
PvP Zone radius setting in the admin menu
Version 1.0.4 - stable25.06.2025 23:49
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updated the whole license server code for faster server startup. Make sure to update all mods, otherwise you will run into compile errors!
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admin menu browse crate itemname did not work Removed: -
add position button in admin menu. Use INSERT to add positions
More...
Features
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Ingame Admin settings menu to easily configure and test the mod -
Edit the main config and airdrop spawn points with a few simple clicks -
View the current flight schedule with all Airdrops, their status, ETA and flight path
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Multiple different Airdrop crates to choose from -
1 Model with 7 different textures included -
3 usable vanilla models already configured
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Spawn AI zombies or animals at the Airdrops (eAI or other Player AI mods will be compatible in the future) -
Spawn multiple Airdrops at the same time with different schedules or just keep it simple and spawn one Airdrop at a time -
Many config options to fit almost every server setup -
Change chances of certain drop spots or airdrop crates -
Send Webhooks to Discord -
Mark the Airdrop (or an estimated location) on the map (currently only Advanced Groups Map) -
Ingame annoucements and marker updates on: x seconds before the Airdrop will drop, airdrop dropped, airdrop landed, airdrop looted and airdrop despawned -
configure the lifetime of airdrop until they will despawn -
configure the min and max times between airdrops (this is exactly from dropping the crate to dropping the next crate) -
Automatically disable crate drop points where player bases are nearby -
Configure how many players need to be online for this airdrop to drop -
Client side rendered Plane and Airdrop for very far visibility (not restricted to the Network bubble and no frequent position updates needed)