AchievementGot: Sent when a player finishes an achievement, which has the sendWebhook setting enabledAchievementGotAll: Always sent when a player finished an Achievement. Ignores the sendWebhook setting of the achievementStatus_FPS: Sent every x seconds defined in the mainconfig.json (default is 60 seconds)WatchlistJoinedGlobal: Sent when a player on the global watchlist joinedWatchlistChangedSystem: Send when a player was added by the system and the entry was updatedWatchlistAddedSystem: Sent when a player was added by the systemWatchlistJoined: Sent when a player on the server watchlist joinedPlayerKilled: Sent when a player is killed by another playerDeleteItemsMap: Sent when a player deleted all items of a specific type from the MapStatus_Startup: Sent when the server finished loading the missionStatus_Shutdown: Sent when the server is properly shutting down (not triggered when server crashed)PresetDeleted: Sent when an admin deleted a server presetPresetRenamed: Sent when an admin renamed a server presetPresetCreated: Sent when an admin created a new server presetPresetSaved: Sent when an admin saved a server presetBuildingSetSaved: Sent when an admin saves a building setBuildingSetRenamed: Sent when an admin renames a building setBuildingSetCreated: Sent when an admin creates a new building setBuildingSetDeleted: Sent when an admin deletes a building setBuildingSetToggled: Sent when an admin deletes a building setServerLocked: Sent when an admin locks the serverServerUnlocked: Sent when an admin unlocks the serverServerRestart: Sent when an admin restarts the serverMessageOnePlayer: Sent when an admin sends a message to a playerMessageMultiplePlayer: Sent when an admin sends a message to multiple playersWatchlistAddedGlobal: Sent when an admin adds a player to the global watchlistWatchlistRemovedGlobal: Sent when an admin removes a player from the global watchlistWatchlistChangedGlobal: Sent when an admin removes a player from the global watchlistWatchlistAdded: Sent when an admin adds a player to the server watchlistWatchlistRemoved: Sent when an admin removes a player from the server watchlistWatchlistChanged: Sent when an admin removes a player from the server watchlistSetScalePlayer: Sent when an admin sets the scale of a playerSetScalePlayers: Sent when an admin sets the scale of multiple playersKickPlayer: Sent when an admin kicks another playerKickPlayers: Sent when an admin kicks multiple playersBanPlayerGlobal: Sent when an admin bans another player on the global banlistUnbanPlayerGlobal: Sent when an admin unbans a playerUpdateBanPlayerGlobal: Sent when an admin changes ban detailsBanPlayer: Sent when an admin bans another playerUpdateBanPlayer: Sent when an admin changes ban detailsUnbanPlayer: Sent when an admin unbans a playerItemPresetSpawned: Send when a player spawns a presetPlayerAction_Multiple: Sent when a player executes an action on multiple playersPlayerAction: Sent when a player executes an action one a single playerTeleportPositionRemoved: Sent when a player removes a teleport position from the server listTeleportPositionAdded: Sent when a player adds a new teleport positions in the server listTeleportPositionChanged: Sent when a player updates a server teleport positionDeleteItemsPos: Sent when a player mass deletes items by positionRequestItemList: Sent when the admin opens the item map, which will request all map itemsBasebuildingChanged: Sent when an admin changes the state of a Basebuilding objectTeleportedTo: Sent when an admin teleports to another playerTeleportedBackPlayers: Sent when an admin teleports back multiple players to their original locationTeleportedBackPlayer: Sent when an admin teleports a single player back to the original positionTeleportedHerePlayers: Sent when an admin brings multiple players at once to his positionTeleportedHerePlayer: Sent when an admin brings a single player to the admins locationModifierEnabledSelf: Sent when an admin enables a modifier for himselfModifierDisabledSelf: Sent when an admin disabled a modifier for himselfModifierEnabledFor: Sent when an admin enables a modifier for another playerModifierDisabledFor: Sent when an admin disabled a modifier for another playerModifierEnabledFors: Sent when an admin enables a modifier for multiple playerModifierDisabledFors: Sent when an admin disabled a modifier for multiple playerRestrainToggle: Sent when an admin restrains or unrestrains another playerRestrainToggleMultiple: Sent when an admin restrains or unrestrains multiple playerStripPlayer: Sent when an admin strips another playerStripPlayers: Sent when an admin strips multiple playerClearPlayer: Sent when an admin clears another players inventoryClearPlayers: Sent when an admin clears multiple players inventoriesWeatherChanged: Sent when an admin changes the weatherTimeChanged: Sent when an admin changes the timeKilledPlayer: Sent when an admin kills another playerKilledPlayers: Sent when an admin kills multiple playersHealedPlayer: Sent when an admin heals another playerRepairedVehicle: Sent when an admin repaired a vehicleHealedPlayers: Sent when an admin heals multiple players at onceItemSpawned: Sent when an admin spawns an item via the Item SpawnerTeleportToCursor: Sent when an admin teleport to cursor. Be aware, that this can spam the webhook channel a lot and can even cause rate limiting my Discord (currently at 50 messages per second)TeleportPlayersToPosition: Sent when a player teleport to some coordinatesTeleportToPosition: Sent when a player teleport to some coordinatesItemDuplicated: Sent when an admin duplicates another itemSpectateStopped: Sent when an admin stops spectating a playerSpectateStarted: Sent when an admin starts spectating another playerSetStats: Sent when an admin player changes stats of another playerSetSickness: Sent when an admin adds or removes a sickness from a playerPlayerMute: Sent when a player is mutedPlayerUnmute: Sent when a player is unmutedPlotpoleClaimed: Sent when a player claims an unclaimed plotpoleGroupLeft: Sent when a player left his groupGroupNewLeader: Sent when the old group leader left and a new leader is selectedGroupKick: Sent when a player kicks another player from their groupGroupUpgraded: Sent when a player upgraded his group to the next levelTerritoryFlagLowered: Sent when a player lowers a territory flagTerritoryFlagRaised: Sent when a player raises a territory flagPlotpoleLostOwner: Sent when a plotpole no longer has a group assigned (most of the time the group got deleted)TerritoryFlagExpired: Sent when any flag reaches 0% no matter if caused by a player or own it's ownPlotpoleBuilt: Sent when a player places down a plotpoleTeamkill: Sent when a player kills another player from the same groupGroupKickAdmin: Sent when an admin kicks a player from a groupGroupDemotedAdmin: Sent when an admin demotes a member of a group to a lower rankGroupPromoteAdmin: Sent when an admin promotes a member of a group to a higher rankGroupPromoteLeaderAdmin: Sent when an admin promotes a member of a group to LeaderGroupTagColorChanged: Sent when an admin updated the Chat Prefix color of a groupGroupJoinAdmin: Sent when an admin joins a group via the admin panelGroupLevelChanged: Sent when an admin changes the level of a groupGroupNameChanged: Sent when an admin changes the group name of a groupGroupDelete: Sent when a group is deleted (inactivity, no players left or deleted by an admin)GroupJoinInvite: Sent when a player joins a group via an inviteGroupCreate: Sent when a new grou is createdGlobalMarkerChanged: Sent when an admin changes a static markerGlobalMarkerRemoved: Sent when an admin removes a static markerGlobalMarkerAdded: Sent when an admin placed a new static markerDirectChat: Sent when a player sends a message in a direct ChatChat_ + channelName: Sent when a player sends a message in the channelName channelGlobalChat: Send when a player sends a message in a global ChatGroupChat: Send when a player sends a message in a group chatChatCommandUsed: Send when a player issues an ingame chat commandAFKKicked: Sent when a player was kicked for being AFKAirdrop_Intel_Dropped: Sent when a Intel message is set to sendMessage true and the time Before drop is 0 secondsAirdrop_Intel_Landed: Sent when a Intel message is set to sendMessage true and the time Before drop is set to -1 = Crate LandedAirdrop_Intel_Looted: Sent when a Intel message is set to sendMessage true and the time Before drop is set to -2 = Crate LootedAirdrop_Intel_Despawned: Sent when a Intel message is set to sendMessage true and the time Before drop is set to -3 = Crate DespawnedAirdrop_Intel_Scheduled: Sent when a Intel message is set to sendMessage true and the time Before drop is greated than 0 seconds = drop scheduled in x secondsAirdrop_Intel: Sent when any Intel message is set to sendMessage trueAirdrop_Called_Player: Sent when a player called an airdropAdminModeEnabled: Sent when an admin enables admin modeAdminModeDisabled: Sent when an admin disables admin modeConfigSaved: Sent when an admin saves and config file or player data filePlayerJoined: Sent when a player joins the serverPlayerLeft: Sent when a player joins the serverLoggingSettingsChanged: Sent when an admin changes the logging settings of the serverCreditCardwrongPinEntered: Sent when a player enters the wrong pin of a credit cardCreditCardPinChanged: Sent when a credit Card pin was changed by a playerATMRobbingStarted: Sent when a player starts robbing an ATMATMRobbingStopped: Sent when an ATM is no longer robbed by a playerATMRobbingSuccess: Sent when a player successfully robbed an ATMATMPlaced: Sent when an admin places down a new ATMATMMoneyDrop: Sent when an admin does a moneydropATMMoneyTransfer: Sent when a player transfers money to another playerATMEdited: Send when an admin Edits an ATMATMDeleted: Triggered when the ATM is deleted by an AdminATMResetRobbers: Sent when an admin resets the robber list of an ATMATMGroupAccountCreated: Sent when a group creates a group bank accountATMPlayerAccountChanged: Sent when an admin changes the Personal Account settings of a playerATMGroupAccountChanged: Sent when an admin changes the group account money or if the group has a banking accountATMWithdrawPersonal: Sent when a player withdraws money from his Personal AccountATMDepositPersonal: Sent when a player deposits money on his Personal AccountATMWithdrawCreditcard: Send when a player withdraws money from a Credit CardATMDepositCreditcard: Sent when a player deposits money on a credit cardATMWithdrawGroup: Sent when a player withdraws money from the group accountATMDepositGroup: Send when a player deposits money on the group accountKill_BLEEDING: Sent when a player bleeds outKill_VEHICLE: Sent when a player is killed by another player in a vehicleKill_HANDS: Sent when a player is killed by another player just with their handsKill_UNKNOWN: Sent when a player dies from an unknown reasonKill_SUICIDE: Sent when a player kills themselfKill_FALL: Sent when a player is killed by fallingKill_ANIMAL: Sent when a player is killed by an animalKill_ZOMBIE: Sent when a player is killed by a ZombieKill_GRENADE: Sent when a player is killed by someone with a grenadeKill_MELEE: Sent when a player kills someone with a melee weaponKill_TRAP: Sent when a player is killed by another players TrapKill_DROWNING: Sent when a player drownedKill_WEAPON: Sent when a player is killed by another player with a ranged weaponKill_STARVATION: Sent when a player dies of starvationKill_ANY_PLAYER: Sent when a player killed another player with any weaponKill_ANY: Sent on any Kill reasonLootChest_OpenStarted: Sent when the chest is starting to open and sendOpenWebhook is enabled for this chestLootChest_Opened: Sent when the chest opened and can be looted and sendOpenWebhook is enabled for this chestRaidAlertBatteryRemoved: Sent when the raid alert tower battery is lowRaidAlertBatteryLow: Sent when the raid alert tower battery is lowRaidAlertDestroyed: Sent when a raid alert tower was destroyedRaidAlertDeleted: Sent when a player modified the Raid alert tower webhook URL (this is the last message sent to the old URL and a create message is sent to the new URL)RaidAlertCreated: Sent when a player setups the raid alert webhook urlRaidAlertModified: Sent when a player modified the Raid alert tower settings, but the webhook URL did not changeRaidAlertRaid: Sent when a raid happens. This will also send alerts depending on the sendTestAlertsOnlyToPlayerWebhook setting in your config@here or @everyoneRaidAlertTest: Sent when a test raid message was triggered by a playerSleepingbagPacked: Sent when a player packs a sleeping bagSpawnPlayerAtLocation: Sent when a player spawns at a spawn locationSpawnPlayerAtSleepingbag: Sent when a player spawns at his sleeping bagSpawnPlayerAtHouse: Sent when a player spawns at his House (TB Realestate mod)SleepingBagPlaced: Sent when a player placed down a new sleeping bagGarageHacking_Start: Sent when a player starts hacking a garageGarageHacking_Cancel: Sent when a player cancels hacking a garageGarageSpawnareaSet: Sent when a player setup the spawn area for the garageGarageHacked: Sent when a player finished hacking a garageGarageChangePin: Sent when a player sets a new Garage PinGaragePlayerPlaced: Sent when a player places down a personal garageGaragePublicPlaced: Sent when an admin placed a new public GarageVehicleInsured: Sent when a player buys a vehicle insurance in the garageVehicleBought: Sent when a player buys a vehicle in the garageVehicleRepaint: Send when a player changes the color of his vehicle in the garageGaragePlayerPacked: Sent when a player packs his garageGarageSpawnareaReset: Sent when a player reset the Spawn area of his garageGaragePinReset: Sent when a player or admin resets the pin of his garageGarageWrongPinEntered: Sent when a player enters the wrong pin at a garageGarageUpgraded: Sent when a player upgrades his garage to the next levelGaragePublicDeleted: Send when an Admin deletes a garage sign from the mapVehicleStored: Send when a player stores a vehicle in the garageVehicleChassisRepaired: Sent when the player repairs the main vehicle bodyVehicleAttachmentsRepaired: Send when a player repairs all the vehicle attachmentsVehicleRefueld: Sent when a player refills the Fuel of a vehicle in the garageVehicleWaterRefilled: Sent when a player refills the water of a vehicle in the garageVehicleDumped: Called when a player dumps (deletes) a vehicle from his garageVehicleSold: Sent when a player sells a vehicle from his garageVehicleRestored: Sent when someone restores a vehicle from the garageVehicleImpounded: Sent when a vehicle was automatically impounded