AchievementGot
: Sent when a player finishes an achievement, which has the sendWebhook
setting enabledAchievementGotAll
: Always sent when a player finished an Achievement. Ignores the sendWebhook
setting of the achievementStatus_FPS
: Sent every x seconds defined in the mainconfig.json (default is 60 seconds)DeleteItemsMap
: Sent when a player deleted all items of a specific type from the MapStatus_Startup
: Sent when the server finished loading the missionStatus_Shutdown
: Sent when the server is properly shutting down (not triggered when server crashed)BuildingSetSaved
: Sent when an admin saves a building setBuildingSetRenamed
: Sent when an admin renames a building setBuildingSetCreated
: Sent when an admin creates a new building setBuildingSetDeleted
: Sent when an admin deletes a building setBuildingSetToggled
: Sent when an admin deletes a building setServerLocked
: Sent when an admin locks the serverServerUnlocked
: Sent when an admin unlocks the serverServerRestart
: Sent when an admin restarts the serverMessageOnePlayer
: Sent when an admin sends a message to a playerMessageMultiplePlayer
: Sent when an admin sends a message to multiple playersWatchlistAdded
: Sent when an admin adds a player to the server watchlistWatchlistRemoved
: Sent when an admin removes a player from the server watchlistWatchlistChanged
: Sent when an admin removes a player from the server watchlistSetScalePlayer
: Sent when an admin sets the scale of a playerSetScalePlayers
: Sent when an admin sets the scale of multiple playersKickPlayer
: Sent when an admin kicks another playerKickPlayers
: Sent when an admin kicks multiple playersBanPlayer
: Sent when an admin bans another playerUpdateBanPlayer
: Sent when an admin changes ban detailsUnbanPlayer
: Sent when an admin unbans a playerItemPresetSpawned
: Send when a player spawns a presetPlayerAction_Multiple
: Sent when a player executes an action on multiple playersPlayerAction
: Sent when a player executes an action one a single playerTeleportPositionRemoved
: Sent when a player removes a teleport position from the server listTeleportPositionAdded
: Sent when a player adds a new teleport positions in the server listTeleportPositionChanged
: Sent when a player updates a server teleport positionDeleteItemsPos
: Sent when a player mass deletes items by positionRequestItemList
: Sent when the admin opens the item map, which will request all map itemsBasebuildingChanged
: Sent when an admin changes the state of a Basebuilding objectTeleportedTo
: Sent when an admin teleports to another playerTeleportedBackPlayers
: Sent when an admin teleports back multiple players to their original locationTeleportedBackPlayer
: Sent when an admin teleports a single player back to the original positionTeleportedHerePlayers
: Sent when an admin brings multiple players at once to his positionTeleportedHerePlayer
: Sent when an admin brings a single player to the admins locationModifierEnabledSelf
: Sent when an admin enables a modifier for himselfModifierDisabledSelf
: Sent when an admin disabled a modifier for himselfModifierEnabledFor
: Sent when an admin enables a modifier for another playerModifierDisabledFor
: Sent when an admin disabled a modifier for another playerModifierEnabledFors
: Sent when an admin enables a modifier for multiple playerModifierDisabledFors
: Sent when an admin disabled a modifier for multiple playerRestrainToggle
: Sent when an admin restrains or unrestrains another playerRestrainToggleMultiple
: Sent when an admin restrains or unrestrains multiple playerStripPlayer
: Sent when an admin strips another playerStripPlayers
: Sent when an admin strips multiple playerClearPlayer
: Sent when an admin clears another players inventoryClearPlayers
: Sent when an admin clears multiple players inventoriesWeatherChanged
: Sent when an admin changes the weatherTimeChanged
: Sent when an admin changes the timeKilledPlayer
: Sent when an admin kills another playerKilledPlayers
: Sent when an admin kills multiple playersHealedPlayer
: Sent when an admin heals another playerRepairedVehicle
: Sent when an admin repaired a vehicleHealedPlayers
: Sent when an admin heals multiple players at onceItemSpawned
: Sent when an admin spawns an item via the Item SpawnerTeleportToCursor
: Sent when an admin teleport to cursor. Be aware, that this can spam the webhook channel a lot and can even cause rate limiting my Discord (currently at 50 messages per second)TeleportPlayersToPosition
: Sent when a player teleport to some coordinatesTeleportToPosition
: Sent when a player teleport to some coordinatesItemDuplicated
: Sent when an admin duplicates another itemSpectateStopped
: Sent when an admin stops spectating a playerSpectateStarted
: Sent when an admin starts spectating another playerSetStats
: Sent when an admin player changes stats of another playerSetSickness
: Sent when an admin adds or removes a sickness from a playerPlayerMute
: Sent when a player is mutedPlayerUnmute
: Sent when a player is unmutedPlotpoleClaimed
: Sent when a player claims an unclaimed plotpoleGroupLeft
: Sent when a player left his groupGroupNewLeader
: Sent when the old group leader left and a new leader is selectedGroupUpgraded
: Sent when a player upgraded his group to the next levelPlotpoleLostOwner
: Sent when a plotpole no longer has a group assigned (most of the time the group got deleted)PlotpoleBuilt
: Sent when a player places down a plotpoleTeamkill
: Sent when a player kills another player from the same groupGroupKickAdmin
: Sent when an admin kicks a player from a groupGroupDemotedAdmin
: Sent when an admin demotes a member of a group to a lower rankGroupPromoteAdmin
: Sent when an admin promotes a member of a group to a higher rankGroupPromoteLeaderAdmin
: Sent when an admin promotes a member of a group to LeaderGroupTagColorChanged
: Sent when an admin updated the Chat Prefix color of a groupGroupJoinAdmin
: Sent when an admin joins a group via the admin panelGroupLevelChanged
: Sent when an admin changes the level of a groupGroupNameChanged
: Sent when an admin changes the group name of a groupGroupDelete
: Sent when a group is deleted (inactivity, no players left or deleted by an admin)GroupJoinInvite
: Sent when a player joins a group via an inviteGroupCreate
: Sent when a new grou is createdGlobalMarkerChanged
: Sent when an admin changes a static markerGlobalMarkerRemoved
: Sent when an admin removes a static markerGlobalMarkerAdded
: Sent when an admin placed a new static markerPlayerJoined
: Sent when a player joins the serverDirectChat
: Sent when a player sends a message in a direct ChatGlobalChat
: Send when a player sends a message in a global ChatGroupChat
: Send when a player sends a message in a group chatChatCommandUsed
: Send when a player issues an ingame chat commandAFKKicked
: Sent when a player was kicked for being AFKCreditCardwrongPinEntered
: Sent when a player enters the wrong pin of a credit cardCreditCardPinChanged
: Sent when a credit Card pin was changed by a playerATMRobbingStarted
: Sent when a player starts robbing an ATMATMRobbingStopped
: Sent when an ATM is no longer robbed by a playerATMRobbingSuccess
: Sent when a player successfully robbed an ATMATMPlaced
: Sent when an admin places down a new ATMATMMoneyDrop
: Sent when an admin does a moneydropATMMoneyTransfer
: Sent when a player transfers money to another playerATMEdited
: Send when an admin Edits an ATMATMDeleted
: Triggered when the ATM is deleted by an AdminATMResetRobbers
: Sent when an admin resets the robber list of an ATMATMGroupAccountCreated
: Sent when a group creates a group bank accountATMPlayerAccountChanged
: Sent when an admin changes the Personal Account settings of a playerATMGroupAccountChanged
: Sent when an admin changes the group account money or if the group has a banking accountATMWithdrawPersonal
: Sent when a player withdraws money from his Personal AccountATMDepositPersonal
: Sent when a player deposits money on his Personal AccountATMWithdrawCreditcard
: Send when a player withdraws money from a Credit CardATMDepositCreditcard
: Sent when a player deposits money on a credit cardATMWithdrawGroup
: Sent when a player withdraws money from the group accountATMDepositGroup
: Send when a player deposits money on the group accountKill_BLEEDING
: Sent when a player bleeds outKill_VEHICLE
: Sent when a player is killed by another player in a vehicleKill_HANDS
: Sent when a player is killed by another player just with their handsKill_UNKNOWN
: Sent when a player dies from an unknown reasonKill_SUICIDE
: Sent when a player kills themselfKill_FALL
: Sent when a player is killed by fallingKill_ANIMAL
: Sent when a player is killed by an animalKill_ZOMBIE
: Sent when a player is killed by a ZombieKill_GRENADE
: Sent when a player is killed by someone with a grenadeKill_MELEE
: Sent when a player kills someone with a melee weaponKill_TRAP
: Sent when a player is killed by another players TrapKill_DROWNING
: Sent when a player drownedKill_WEAPON
: Sent when a player is killed by another player with a ranged weaponKill_STARVATION
: Sent when a player dies of starvationKill_ANY_PLAYER
: Sent when a player killed another player with any weaponKill_ANY
: Sent on any Kill reasonRaidAlertBatteryLow
: Sent when the raid alert tower battery is lowRaidAlertDestroyed
: Sent when a raid alert tower was destroyedRaidAlertDeleted
: Sent when a player modified the Raid alert tower webhook URL (this is the last message sent to the old URL and a create message is sent to the new URL)RaidAlertCreated
: Sent when a player setups the raid alert webhook urlRaidAlertModified
: Sent when a player modified the Raid alert tower settings, but the webhook URL did not changeRaidAlertRaid
: Sent when a raid happens. This will also send alerts depending on the sendTestAlertsOnlyToPlayerWebhook
setting in your config@here
or @everyone
RaidAlertTest
: Sent when a test raid message was triggered by a playerSleepingbagPacked
: Sent when a player packs a sleeping bagSpawnPlayerAtLocation
: Sent when a player spawns at a spawn locationSpawnPlayerAtSleepingbag
: Sent when a player spawns at his sleeping bagSpawnPlayerAtHouse
: Sent when a player spawns at his House (TB Realestate mod)SleepingBagPlaced
: Sent when a player placed down a new sleeping bagGarageHacking_Start
: Sent when a player starts hacking a garageGarageHacking_Cancel
: Sent when a player cancels hacking a garageGarageSpawnareaSet
: Sent when a player setup the spawn area for the garageGarageHacked
: Sent when a player finished hacking a garageGarageChangePin
: Sent when a player sets a new Garage PinGaragePlayerPlaced
: Sent when a player places down a personal garageGaragePublicPlaced
: Sent when an admin placed a new public GarageVehicleInsured
: Sent when a player buys a vehicle insurance in the garageVehicleBought
: Sent when a player buys a vehicle in the garageVehicleRepaint
: Send when a player changes the color of his vehicle in the garageGaragePlayerPacked
: Sent when a player packs his garageGarageSpawnareaReset
: Sent when a player reset the Spawn area of his garageGaragePinReset
: Sent when a player or admin resets the pin of his garageGarageWrongPinEntered
: Sent when a player enters the wrong pin at a garageGarageUpgraded
: Sent when a player upgrades his garage to the next levelGaragePublicDeleted
: Send when an Admin deletes a garage sign from the mapVehicleStored
: Send when a player stores a vehicle in the garageVehicleChassisRepaired
: Sent when the player repairs the main vehicle bodyVehicleAttachmentsRepaired
: Send when a player repairs all the vehicle attachmentsVehicleRefueld
: Sent when a player refills the Fuel of a vehicle in the garageVehicleWaterRefilled
: Sent when a player refills the water of a vehicle in the garageVehicleDumped
: Called when a player dumps (deletes) a vehicle from his garageVehicleSold
: Sent when a player sells a vehicle from his garageVehicleRestored
: Sent when someone restores a vehicle from the garageVehicleImpounded
: Sent when a vehicle was automatically impounded