Core DayZ Mod
Setup Work: LowNo WipeStable


Version 1.2.3 - stable

18.06.2024 16:26

  • fixed a server error log entry when closed
    - added "remote logging" to send information to my servers with information to fix issues before they were reported. This is only used very rarely and can be disabled in the logger.json if you with to opt out of sending these messages to my servers. Messages are automatically deleted after 30 days and only used for debugging purposes

Version 1.2.2 - stable

12.06.2024 22:03

- Configs, which should only be synced with admins were sent to everyone
- Update config guide for LastLoadouts.json

Version 1.2.1 - stable

12.06.2024 21:00

  • saving the last loadout a player spawned with to show in the loadout edit menu when clear inventory is disabled

Version 1.2.0 - stable

08.06.2024 18:59

- Loadout Editor Admin Menu (only used by Spawn Select)

Version 1.1.4 - stable

07.06.2024 16:13

- Reworked first loading of files in the file selector to prevent being kicked
- Files in the file selector as now sorted by alphabetical order
- file path at the top can now be edited and used to access folders directly



  • Automatic Management of
    • RPCs
    • Menus and Menu Layouts
    • Admin Menus
    • Money
    • Configs
  • Configs
    • Icons
    • Currencies
    • Logo
    • Playername and last joined date tracking
  • Custom Logging
    • own log file
    • config to change log level and log output path
    • Log Level Fatal, Error, Admin, Info (default), Debug, Verbose
    • all mods can have their own log prefix
    • option to also log to scriptlog
  • Test Framework
    • Perform simple compare tests automatically
    • test strings, integers, floats
    • output to a single file with all test results