FAQ
Troubleshooting
My Server is not starting with your mod
My Server is not starting with your mod
Where can I ask my Questions ?
Where can I ask my Questions ?
Payment
Can I pay monthly instead of a one time payment ?
Can I pay monthly instead of a one time payment ?
Can I test Your Mods ?
Can I test Your Mods ?
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You can always go on a Server with the mod installed and see how they setup the mod and how it works -
I offer a Test Version for Advanced Groups for 30€ so you can test everything you want on your own server for 2 weeks -
You can also buy my mod. You will not regret it ;)
How long will it take until I get the mod I bought ?
How long will it take until I get the mod I bought ?
I lost access to my Discord account
I lost access to my Discord account
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Try to contact Discord to recover access to your account
-
Create a new account and use the new account to login on my website. To transfer the products to the new account, you can claim them on the customer panel by entering the servername and license key you should have received via Email after you purchased the mod. If you did not receive any email, you can send me an email to confirmation@lbmaster.de from the same email you used to purchase the mods. Also include proof of buying the mods like a screenshot of the paypal transaction and which mods you had. Then I will send you the license key and servernames you need to claim the products. For how the claim process works exactly, check out This FAQ Entry
What is 1 DayZ Server instance ?
What is 1 DayZ Server instance ?
What methods can I use to Pay ?
What methods can I use to Pay ?
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PayPal -
PayPal Credit Card -
Stripe Credit Card -
Apple Pay -
Google Pay (Only in google chrome when logged in to Google Pay) -
WeChat Pay -
EPS -
iDeal
General
Can I use the mods on my Testserver ?
Can I use the mods on my Testserver ?
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The Testserver is clearly marked as one by having something like "Test Server" in the Servers hostname -
The Testserver has a password, which is not publicly known -
The Max players are limited to a maximum of 10 players -
The IP of the Testserver is whitelisted on the Customer Panel if it is different from the IP of your Main Server
Can my Co-Owners also get access to the Mod and Discord Role ?
Can my Co-Owners also get access to the Mod and Discord Role ?
I purchased a mod, but I don't get the Discord Role
I purchased a mod, but I don't get the Discord Role
My Servername changed. What do I do ?
My Servername changed. What do I do ?
What do I need to do when changing to a different Server ?
What do I need to do when changing to a different Server ?
Advanced Groups
How do I change the Logo to My Server Logo ?
How do I change the Logo to My Server Logo ?
MainConfig.json
you will find the option serverLogoPath
. This is the Option you are looking for. You need to enter the Path to the Logo here. Note: \
must be \\
or /
. Otherwise the file will not be found. The Path is made of two parts: the PBO Prefix and the internal Path in the PBO.PBO Prefix: LBmaster_Groups
and internal Path: gui/images/logoplaceholder.edds
. The full path would be LBmaster_Groups/gui/images/logoplaceholder.edds
If you are not sure how to find the Prefix of the PBO (in most cases the name of the PBO without .pbo) take a look at the screenshot below (PBO Manager was used to inspect the PBO)..edds
and .paa
. This also applies to custom Icons.
How do the chat commands work ?
How do the chat commands work ?
Spaces in the Playername should be replaced by _
Name of the Player is caseinsensitive.
!mute [PlayerName] [Time in Minutes]
!muteid [Steamid or BIUID] [Time in Minutes]
!unmute [PlayerName]
!unmuteid [Steamid or BIUID]
!mutechannel [Channelname]
!unmutechannel [Channelname]
!mutereloadconfig
mutereloadconfig rereads the current ChatConfig.json. Which makes it possible to add Chat Admins while the Server is running or Change Prefix Colors or add Channels ...
!mutevote [PlayerName] -> All Players can vote for a player to be muted without admin. Important ChatConfig Variables:
- "enableMuteVote" enable / disable voting
- "muteVoteMinPlayers" minimal Players for voting
- "muteVotePercentile" amount of players, that need to vote for the player (e.g. 30 Players online and 50% need to vote -> 15 Players need to vote for the player)
- "muteVoteMuteTimeMins" time the player will be muted if vote was successful
Example:
!mute LBmaster 20 -> Mute Player LBmaster for 20mins
!muteid 76561198141097113 20 -> Mute Player With Steamid "76561198141097113" for 20 mins (would find LBmaster)
!muteid 4e6J9rBov9EChLGlp-ckzyAbUh_tvlzXXBrFR7pSS-4= 20 -> Mute Player With Bohemia Interactive UID "4e6J9rBov9EChLGlp-ckzyAbUh_tvlzXXBrFR7pSS-4=" for 20 mins (would find LBmaster)
I want to change the layout of the Menu
I want to change the layout of the Menu
I want to use my own Chat Mod
I want to use my own Chat Mod
Recommended size of the Server Logo
Recommended size of the Server Logo
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The recommended Size of the Logo is between 256×256 and 512×512 pixel. Supported formats are .paa and .edds -
How to set the Icon is explained in the How do I change the Logo to my Server Logo
section
Some Icons on the Map are rendered as white boxes
Some Icons on the Map are rendered as white boxes
-
Download the MapIconFix_Original_Icons.pbo
from here. This is on your own risk, because this PBO contains the original VPP Map Icons I asked DaOne, the creator of the Mod, if I can use his Icons or if he can fix it, but for me it seemed, he doesn't care. I would suggest leaving him a PM if you add this PBO to your Serverpack. -
Download the MapIconFix_Empty_Icons.pbo
from here. This does not contain any material from the original VPP Map. I replaced every Icon with a invisible texture. So you don't have the white boxes, but also You don't have any special Icons.
What are the default Group Permissions ?
What are the default Group Permissions ?
Plotpole DLC
How do I install the Plotpole DLC ?
How do I install the Plotpole DLC ?
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This System only extends the functionality of the vanilla TerritoryFlag
item and does not add any new Items -
This mod requires Advanced Groups and is designed to assign each Flag one group, so they don't have to add members manually like with other Mods -
This mod should not be used together with other territory Mods like Basic Territories -
Before you install it, make sure no TerritoryFlag exists on the Map or wipe the server completely
@Serverpack\OptionalContent\DLC
folder and put the PBO and the .bisign into your serverpack and upload it to the steam workshop. It's recommended to put it in the same serverpack as the rest of your modsenablePlotpoleExtension
to 1. Otherwise the DLC will not be active
How do I properly setup the Plotpole variables
How do I properly setup the Plotpole variables
flagLifetimeRefreshTime
and the flagUptimeDuration
FlagRefreshFrequency
and FlagRefreshMaxDuration
from the Globals.xmlflagUptimeDuration
is how long the flag will take from 100% to 0%. Once the flag is at 0%, it will refresh all items around once more.flagLifetimeRefreshTime
does two things at the same time, which can make things a bit confusing if you are not familiar with the Plotpole system. Once the timer runs out, two things happen:-
All items around will be refreshed. That means, all items with a higher lifetime will never despawn as long as the flag is up, because the lifetime it reset to the max when this timer runs out, before the lifetime of the object could run out. -
This is the time when the Flag is visually updated. So that's the point where the flag will go down a bit. So be aware, that having this value set too high relative to the Uptime duration, you might end up with flags jumping from 100% to 50% in one go.
-
The flagUptimeDuration
should be at least 5 to 10 times theflagLifetimeRefreshTime
to not have too big steps when the flag is lowering. -
All items, which should not be refreshed have alower lifetime than theflagLifetimeRefreshTime
. -
All items, which should be refreshed have ahigher lifetime than theflagLifetimeRefreshTime
. Don't forget the TerritoryFlag must have a higher lifetime too !
flagUptimeDuration
set to 30 Days (30 * 24 * 60 * 60 = 2592000)flagLifetimeRefreshTime
set to 3 Days (3 * 24 * 60 * 60 = 259200)-
The flag will lower 10% every 3 Days (3 Days / 30 Days = 0.1 = 10%) -
All Basebuilding items will be protected from despawning for 30 Days unless someone raises the flag again to start the 30 Days again. -
Once the Flag is lowered to 0% after the 30 Days or someone lowered it manually, all items will be refreshed once more leaving the base with 4 remaining days until everything despawns. -
In total the Base will remain at least 34 Days when not touched (flag raised or lowered) again by a player
My Items in the Territories are despawning
My Items in the Territories are despawning
remainingFlagLifetimeWhenGroupDeleted
parameter. That can be the reason why some groups loose their territory, when not claimed again with the Claim Flag action ingameflagLifetimeRefreshTime
explained in the PlotpoleConfig.json. If you don't use the Plotpole DLC, then the FlagRefreshFrequency
in the globals.xml would apply to your minimum lifetime. You should considder making it a few minutes or hours higher than the refresh timeRefreshing item
. You should find a few lines which look something like this: Refreshing item Fence with lifetime 45d 0h 0m 0s
. Also you should have a line with TerritoryFlag lifetime and refresh frequency is configured properly
in the LBmaster log. If that's not the case, you did not configure the lifetimes properly.Spawn Select Lite
How can I only use the Sleepingbags ?
How can I only use the Sleepingbags ?
SpawnSelectConfig.json
:-
overwrite_default_spawnPos
-> 0 to spawn the player at the vanilla Spawns -
openSpawnMenuOnce
-> 1 to open the spawn menu when respawning -
forceOpenSpawnMenu
-> 0 to not force the player to select a spawn -
hide_when_no_spawns_found
-> 1 to not show the menu when no spawns are found / No beds are placed -
positions
-> Clear all entries from the positions list ("positions": []
) so no spawns are available when no beds are placed -
Add the Sleeping Bags to your Types.xml
How do I add custom Sleepingbags ?
How do I add custom Sleepingbags ?
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You cannot use Items, which are defined by other mods and don't inherit my Sleeping Bag Class. Some Mods add sleeping bags, but they don't inehrit my sleeping bag class. Hwoy ou can still use them will be covered down below -
The PBO with the Sleeping Bags in it, must have LBmaster_SpawnsystemLite
as a required addon. If you are not sure how it works, check the Example PBO down below -
You need to have two different Items defined. One inheriting my LBS_SleepingBag_Base
for the Placed items and one which inheritsLBS_SleepingPacked_Base
for the packed version. Examples are in the PBO below -
Optionally you can have your own Hologram Item or you use the one you used for the placed bag -
To use the sleepingbags from other mods, you need to set the correct model in the config.cpp (see example PBO) -
Create a new script in the 4_World script folder with the following content, replacing LBS_Custom_Packed
with the classname of the packed item andLBS_Custom_Placed
with the classname of the placed item from the config.cpp
class LBS_Custom_Packed : LBS_SleepingPacked_Base {
override string GetBagClassname() {
return "LBS_Custom_Placed";
}
override string GetHologramClassname() {
return "LBS_Custom_Placed";
}
};
class LBS_Custom_Placed : LBS_SleepingBag_Base {
override string GetPackedClassname() {
return "LBS_Custom_Packed";
}
};
-
Pack the PBO and load it
The spawn menu opens when logging in
The spawn menu opens when logging in
spawnPos
set in the SpawnSelectConfig.jsonforceOpenSpawnMenu
enabled, then the menu will always be opened again when logging in near this position (~100m Radius) to prevent people from pressing ALT + F4 to exit the game and then join again.overwrite_default_spawnPos
to 0 to spawn the players at the vanilla spawns, but then players can do ALT + F4 to get out of the game and get around the system.spawnPos
somewhere where no player can get to. This can either be a zone at the edge of the map surrounded by walls or something flying in the airLeaderboard
How do I reset the Leaderboard ?
How do I reset the Leaderboard ?
Reset game statistics
Where is the Server ID for the Config ?
Where is the Server ID for the Config ?
Enhanced Banking
How can I use custom ATMs ?
How can I use custom ATMs ?
LB_ATM_Base
class in the config.cpp of the item.model="path/to/the/model.p3d"
is correct and points to your custom model. You also might need to add hiddenSelectionTextures.class CfgPatches {
class CustomATMModels {
units[]={};
weapons[]={};
requiredVersion=0.1;
requiredAddons[]={
"LBmaster_Groups_ATM"
};
};
};
class CfgVehicles {
class LB_ATM_Base;
class Custom_ATM_Name : LB_ATM_Base{
scope=1;
model= "LBmaster_Groups_ATM\items\ATM\atm.p3d";
hiddenSelections[] = {"texture"};
hiddenSelectionsTextures[] = {"LBmaster_Groups_ATM\items\ATM\atm_co_green.paa"};
isLBAtm = 1;
};
};
Raid Alert
How do I setup Raid Alarm Webhooks ?
How do I setup Raid Alarm Webhooks ?
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Go to your Discord Server -
Create a Channel where you want the messages to be sent to or just use an existing channel -
Edit the Channel and navigate to Integrations -
Click on New Webhook or use an existing one -
Click on the Webhook, give it a name and icon -
Click on Copy Webhook URL and paste it ingame via CTRL + V while editing the URL