Killfeed
Features
- All Killfeed messages will be logged to the LBmaster Log- ingame graphical killfeed
- enable / disable if kill distance should be displayed
- show group Tags supported for Advanced Groups and Expansion Groups
- options to anonymize killer and / or victim name and replace the name with "a player"
- options to delay messages
- option to change how long ingame messages will be displayed
- Display all of the following types of death:
- Fists, Melee, Ranged Weapon
- Traps, Grenades
- Vehicle
- Starvation, bleeding, drowning, falling, suicide
- Zombies, animals
- All different types of death can be enabled / disabled
- Store last playernames to also display it when player is offline like players setup a trap
- detect teamkills
- option to toggle if bots should be counted
- log killstreaks
- enable / disable indicator how loud the weapon of the killer was (silenced / low / medium / high). This counts silencer attachments and integrated silencers like the VSS
- change victim and killer color
- weapon magazines displayed properly
- weapons are always rotated facing towards the victim. Some weapons are not properly rotated by default
- use group tag color to overwrite the killer and victim colors if set
- Discord Webhooks
- Change if kill message should be displayed in chat and / or with the graphical killfeed feature
- fade in and out animation
- only show kill message in certain radius around killer and victim (similar to direct chat)