Killfeed

Killfeed DayZ Mod

Killfeed 50.00€

License Type: One time Payment for Unlimited

Changelogs:

Version 0.1.8 - stable

18.11.2023 03:45

Fixed:
- some modded weapons could crash all clients when appearing in the killfeed

Version 0.1.7 - stable

16.11.2023 16:29

Fixed:
- TripwireTrap would not recognize who placed it at all and always show BOT
- Traps would not save who placed them, which is now done through the profiles/LBmaster/Data/Killfeed/trapplacements.json. Instead of saving it in the persistence files to prevent broken persistence files for this small fix, it's saved in the extra json file any synced back on server start. This could also be used to find all traps placed down by players if you wanted to

Version 0.1.6 - stable

06.11.2023 11:30

Changed:
- don't kill the server when the kill history.json could not be read when DayZ crashed while the file was written. Instead the file will just be cleared with a message in the logs, that the history.json could not be read

Version 0.1.5 - stable

17.10.2023 14:31

Changed:
- Added victimKillstreak parameter in the OnKillstreak and OnNextKillstreakAnnoucement method, which is made to be overwritten. The new variable holds the killstreak of the player, who got killed. Otherwise there was no way to get it, because it was already reset before the method was called

Version 0.1.4 - stable

20.07.2023 09:44

Removed:
- Saving of who placed a trap, because it was causing too many issues with the persistence files

More...

Features

  • All Killfeed messages will be logged to the LBmaster Log
  • ingame graphical killfeed
  • enable / disable if kill distance should be displayed
  • show group Tags supported for Advanced Groups and Expansion Groups
  • options to anonymize killer and / or victim name and replace the name with "a player"
  • options to delay messages
  • option to change how long ingame messages will be displayed
  • Display all of the following types of death:
  • Fists, Melee, Ranged Weapon
  • Traps, Grenades
  • Vehicle
  • Starvation, bleeding, drowning, falling, suicide
  • Zombies, animals
  • All different types of death can be enabled / disabled
  • Store last playernames to also display it when player is offline like players setup a trap
  • detect teamkills
  • option to toggle if bots should be counted
  • log killstreaks
  • enable / disable indicator how loud the weapon of the killer was (silenced / low / medium / high). This counts silencer attachments and integrated silencers like the VSS
  • change victim and killer color
  • weapon magazines displayed properly
  • weapons are always rotated facing towards the victim. Some weapons are not properly rotated by default
  • use group tag color to overwrite the killer and victim colors if set
  • Discord Webhooks
  • Change if kill message should be displayed in chat and / or with the graphical killfeed feature
  • fade in and out animation
  • only show kill message in certain radius around killer and victim (similar to direct chat)

<
>