Killfeed

Killfeed DayZ Mod
Setup Work: LowNo WipeStable
Galery Image
Galery Image
Galery Image
Galery Image

Killfeed 50.00€

License Type: One time Payment for Unlimited

Changelogs:

Version 1.1.3 - stable

30.08.2024 17:42

  • 1.26 preparations

Version 1.1.2 - stable

15.08.2024 23:00

  • fixed weapon skins of the Skin System mod would not properly display in some cases

Version 1.1.1 - stable

05.08.2024 14:41

  • Grenades unpinned by traps are now counted as Trap kills instead of grenade kills

Version 1.1.0 - stable

03.06.2024 08:27

Added:
- Admin menu for Custom Player Colors
- Group Tags are no longer displayed when they are disabled like groups can disable then for the Chat

Version 1.0.1 - stable

30.04.2024 12:30

This update will break other mods depending on this mod! Make sure to apply the necessary changes
To support both old and new Versions of this major update, you can use #ifdef LBmaster_Rework to check if the new version is loaded or the old
Changed:
- prints have been replaced with LBLogger methods
- GetGame() has been replaced with g_Game constant
- classes have been seperated into own files
- Using the LBLayoutManager everywhere
- all files were reformatted with formatting tool
- folderstructure has been made consistent with other LB mods
Added:
- missing translation into Stringtable, this can also be used to translate all chat messages sent, which was not possible before

More...

Features

  • All Killfeed messages will be logged to the LBmaster Log
  • ingame graphical killfeed
  • enable / disable if kill distance should be displayed
  • show group Tags supported for Advanced Groups and Expansion Groups
  • options to anonymize killer and / or victim name and replace the name with \"a player\"
  • options to delay messages
  • option to change how long ingame messages will be displayed
  • Display all of the following types of death:
  • Fists, Melee, Ranged Weapon
  • Traps, Grenades
  • Vehicle
  • Starvation, bleeding, drowning, falling, suicide
  • Zombies, animals
  • All different types of death can be enabled / disabled
  • Store last playernames to also display it when player is offline like players setup a trap
  • detect teamkills
  • option to toggle if bots should be counted
  • log killstreaks
  • enable / disable indicator how loud the weapon of the killer was (silenced / low / medium / high). This counts silencer attachments and integrated silencers like the VSS
  • change victim and killer color
  • weapon magazines displayed properly
  • weapons are always rotated facing towards the victim. Some weapons are not properly rotated by default
  • use group tag color to overwrite the killer and victim colors if set
  • Discord Webhooks
  • Change if kill message should be displayed in chat and / or with the graphical killfeed feature
  • fade in and out animation
  • only show kill message in certain radius around killer and victim (similar to direct chat)

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