Killfeed
Setup Work: LowNo WipeStable
Changelogs:
Version 1.1.3 - stable30.08.2024 17:42
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1.26 preparations
Version 1.1.2 - stable15.08.2024 23:00
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fixed weapon skins of the Skin System mod would not properly display in some cases
Version 1.1.1 - stable05.08.2024 14:41
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Grenades unpinned by traps are now counted as Trap kills instead of grenade kills
Version 1.1.0 - stable03.06.2024 08:27
- Admin menu for Custom Player Colors
- Group Tags are no longer displayed when they are disabled like groups can disable then for the Chat
Version 1.0.1 - stable30.04.2024 12:30
To support both old and new Versions of this major update, you can use #ifdef LBmaster_Rework to check if the new version is loaded or the old
- prints have been replaced with LBLogger methods
- GetGame() has been replaced with g_Game constant
- classes have been seperated into own files
- Using the LBLayoutManager everywhere
- all files were reformatted with formatting tool
- folderstructure has been made consistent with other LB mods
- missing translation into Stringtable, this can also be used to translate all chat messages sent, which was not possible before
More...
Features
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All Killfeed messages will be logged to the LBmaster Log -
ingame graphical killfeed -
enable / disable if kill distance should be displayed -
show group Tags supported for Advanced Groups and Expansion Groups -
options to anonymize killer and / or victim name and replace the name with \"a player\" -
options to delay messages -
option to change how long ingame messages will be displayed -
Display all of the following types of death: -
Fists, Melee, Ranged Weapon -
Traps, Grenades -
Vehicle -
Starvation, bleeding, drowning, falling, suicide -
Zombies, animals -
All different types of death can be enabled / disabled -
Store last playernames to also display it when player is offline like players setup a trap -
detect teamkills -
option to toggle if bots should be counted -
log killstreaks -
enable / disable indicator how loud the weapon of the killer was (silenced / low / medium / high). This counts silencer attachments and integrated silencers like the VSS -
change victim and killer color -
weapon magazines displayed properly -
weapons are always rotated facing towards the victim. Some weapons are not properly rotated by default -
use group tag color to overwrite the killer and victim colors if set -
Discord Webhooks -
Change if kill message should be displayed in chat and / or with the graphical killfeed feature -
fade in and out animation -
only show kill message in certain radius around killer and victim (similar to direct chat)