Utility Workbenches
Setup Work: LowNo WipeTypes.xml RequiredStable
Changelogs:
Version 2.0.4 - stable30.08.2024 17:47
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1.26 preparations
Version 2.0.3 - stable14.06.2024 23:48
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fixed Repair menu broken and could not be used
Version 2.0.2 - stable03.06.2024 08:32
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updated for new Core PBO Changes
Version 2.0.1 - stable30.04.2024 12:36
To support both old and new Versions of this major update, you can use #ifdef LBmaster_Rework to check if the new version is loaded or the old
- prints have been replaced with LBLogger methods
- GetGame() has been replaced with g_Game constant
- classes have been seperated into own files
- Using the LBLayoutManager everywhere
- all files were reformatted with formatting tool
- folderstructure has been made consistent with other LB mods
- missing translation into Stringtable
- missing logo
Version 2.0.0 - exp16.04.2024 15:16
#ifdef LBmaster_Rework
to check if the new version is loaded or the old- prints have been replaced with LBLogger methods
- GetGame() has been replaced with g_Game constant
- classes have been seperated into own files
- Using the LBLayoutManager everywhere
- all files were reformatted with formatting tool
- folderstructure has been made consistent with other LB mods
- missing translation into Stringtable
- missing logo
More...
Features
Repair System
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Repair Workbench to repair items to a certain health level, which can be configured -
configure if ruined items can be repaired -
set max health of items, which will be indicated by a red bar when opening the repair menu -
Setup Repair Workbench at Traders or spawn them in the world or sell them at the Trader for the players base -
setup cost per repaired item, hp or percent repaired. -
setup cost multiplier for certain items to make repairing things like weapons more expensive or other items free to repair Ammo Workbench
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70 Slots of Storage -
Only accepts Ammo for storage -
Quick Load and Empty Magazines with simple UI -
Sounds for quickload and unload -
Show available ammo types to load and the quantity in a UI (e.g. normal and tracer ammo) to let the players decide what to load into the mag