TB Death Insurance

TB Death Insurance DayZ Mod
Setup Work: LowNo Wipe🇺🇸/🇬🇧🇩🇪🇨🇿🇷🇺🇵🇱🇭🇺🇮🇹🇪🇸🇫🇷🇨🇳🇯🇵🇵🇹

TB Death Insurance 30.00€

License Type: One time Payment for Unlimited

Changelogs:

Version 1.6.0 - stable

03.05.2024 17:41

  • update to new tblib version
    - Rework Premium Coins Models
    - Rework Trader Point Model

Version 1.5.0 - stable

19.04.2024 11:22

  • add search field
    - add take all button

Version 1.4.4 - stable

19.04.2024 11:21

  • add search field
    - add take all button

Version 1.4.3 - stable

15.04.2024 21:55

Bugfix:
- lose insurance cases after config reload/server restart

Version 1.4.2 - stable

13.04.2024 16:46

Bugfix:
- sometimes, player was counted as dead and insurance was triggerd

More...

Readme

https://github.com/ihr-it-projekt/DayZModsInfo/blob/main/DeathInsurance/Readme.md

Support

If you need any support, please open a ticket here: https://discord.gg/kGjN6gJy3m

Features

  • Player can buy an insurance for their gear, also gear in hands
  • You can configure
    • multiple insurance durations and prices
    • max heirs per insurance
    • position of insurance trader
    • time when insurance will be active after death
    • non pieced insurance cases (Gear) will be deleted after configured time
    • that insurance stays active after death
  • Player can name heirs
  • new Object: Insurance trader (type TBDIMachine)
  • Gear can be picked up at insurance trader after death
  • works with TB Revive Player and TB Carry
  • supports Advanced Banking System from LBMaster
  • player can have only one insurance at the same time
  • if player wants to change the insurance, he has to make a new one
  • Admin can
    • reload config at insurance trader
  • Log when
    • player buys an insurance
    • player dies
    • insurance becomes active and items will be saved
    • player takes the items from insurance trader
    • player deletes the insurance case or last item was taken
    • Log to csv file
    • Log to discord

Dependencies

This is a standalone mod, no dependencies required.

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