Enhanced Banking

Enhanced Banking DayZ Mod
Setup Work: MediumNo WipeStable
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Changelogs:

Version 2.1.0 - stable

07.06.2024 13:34

Added:
- ATM List Admin Menu
- Teleport to any ATM position
- Toggle spawned ATMs
Changed:
- Edit ATM menu now more fits the style of the rest of the admin menu

Version 2.0.4 - stable

06.05.2024 16:34

Fixed:
- Credit cards with the uids 1000 to 9999 would not save properly (make sure to update the LBmaster_Core.pbo)
- Depositing Money on the Group account would not properly update

Version 2.0.3 - stable

03.05.2024 16:50

  • fixed credit cards not saved

Version 2.0.2 - stable

30.04.2024 12:13

This update will break other mods depending on this mod! Make sure to apply the necessary changes
For modders to support both old and new Versions of this major update, you can use #ifdef LBmaster_Rework to check if the new version is loaded or the old
Changed:
- prints have been replaced with LBLogger methods
- GetGame() has been replaced with g_Game constant
- classes have been seperated into own files
- Using the LBLayoutManager everywhere
- all files were reformatted with formatting tool
- folderstructure has been made consistent with other LB mods
- client logs could expose ATM positions when nearby
- changed a lot of code to match the new core methods
- deleted dead code and removed a lot of boilerplate code
Added:
- missing translation into Stringtable
- check for group max money if it exceeds the integer limit of 2 billion to not go negative
Fixed:
- some parts in the Admin menu would overlap

Version 2.0.1 - exp

23.04.2024 22:56

Fixed:
- player data was not loading on the admin panel
Added:
- check for group max money if it exceeds the integer limit of 2 billion to not go negative

More...

Features

  • Easy import from Deadcraft's Banking or Advanced Banking by setting one option in the config (Mod does not need to be loaded for that)
  • Pesonal Bank account
  • Option to Rob ATMs
  • Group Bank Account (requires Advanced Groups)
  • Option to required a Credit Card
  • Robbing ATMs depends either on luck or on how much money was deposited there (controllable via Config)
  • When robbing an ATM you must stay within a Radius, but you can still defend yourself
  • Option to announce when Player robbes an ATM and also mark it on the map
  • Works without a Trader Mod and with custom currencies (default are from the Trader mod)
  • Multipe ATM variantes included
  • Option to easily add your Own Models by letting the Object inherit LB_ATM_Base

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