Utility Workbenches (

Experimental

)


Changelogs:

Core Version 1.3.3

09.09.2024 22:47

Added:
- LBPlayer class to simplify some functions later
- Config RPCs are not cached and just resent instead of calculated again
- Test Later method to delay Unit test
- Compression algorithms
- function to track placed down objects with what they were replaced

Core Version 1.0.4

26.04.2024 15:43

Fixed:
- Menu Parameters might not be the correct one for the menu causing issues like Spawn Menu not properly opening
Added:
- some more generic code for less boilerplate code

Core Version 1.0.3

24.04.2024 16:31

Added:
- Method to send RPC from Server to Server
- Warning popup can now be a standalone menu

Core Version 1.0.2

23.04.2024 15:41

  • reworked the warning popup for Advanced Groups

Core Version 1.0.1

22.04.2024 14:18

  • fixed an issue related to menus when logging out and back in, because of missing cleanup

Utility Workbenches Version 2.0.0

16.04.2024 15:16

This update will break other mods depending on this mod! Make sure to apply the necessary changes
To support both old and new Versions of this major update, you can use #ifdef LBmaster_Rework to check if the new version is loaded or the old
Changed:__
- prints have been replaced with LBLogger methods
- GetGame() has been replaced with g_Game constant
- classes have been seperated into own files
- Using the LBLayoutManager everywhere
- all files were reformatted with formatting tool
- folderstructure has been made consistent with other LB mods
Added:__
- missing translation into Stringtable
- missing logo

Item Pack Version 1.2.2

16.04.2024 14:52

  • Fixed some invalid model.cfg files

Core Version 1.0.0

16.04.2024 14:29

This update will break other mods depending on this mod! Make sure to apply the necessary changes
__To support both old and new Versions of this major update, you can use #ifdef LBmaster_Rework to check if the new version is loaded or the old__
- Removed all prints and replaced with LBLogger
- consistent Loggin Prefixes
- changed all GetGame() functions to g_Game
- files now only contain a single class and have the same name as the class
- changed UIScripted Menus to LBMenuBase
- added functions to send Translated strings with placeholders since BI will probably never add the function
- some menus were closed even when force open was enabled
- reworked the whole folder structure
- all layout paths have been moved to LBLayoutManager
- added support for persistent menus used by Advanced Groups Map menu
- Menus direcly process RPCs now
- translated the whole mod
- merged some util classes and renamed them
- fixed possible string corruption statements ( https://feedback.bistudio.com/T173348 )
- direcly bing keybinds to opening a menu
- changed how admin pages are registered
- fixed sometimes multiple admin menu categories would expand
- using an external tool to format everything in a consistent code style
- deleted a lot of boilerplate code and dead code
- Item Selector and File selector dialog now accept the entry with double click for more convinient use
- added backup files, which are fully handled by the core pbo
- automated config guide generation

Core Version 0.0.20

04.09.2023 09:11


Core Version 0.0.19

04.09.2023 09:04

Prepare for other mod updates