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Changelogs:
Version 4.1.126.01.2026 11:11
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Uninitialized Config errors in the log -
writing to read only context error when saving some configs
Version 4.1.020.01.2026 11:06
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cache last player items in inventory for better performance -
some code to ensure mods don't destroy configs when server mods are not loaded
Version 4.0.112.01.2026 12:46
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Workaround for Linux servers crashing at startup -
items could spawn with 0 quantity using the preset system
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if an item has no model configured my mods ignore it by default, because many items without a model crash the server and client. If you still want to be able to spawn it, my mod now checks if the item has lbIgnoreNoModel = 1;in the config.cpp entry -
function to check if a menu should be opened before opening it used by some of my mods
Version 4.0.010.12.2025 13:18
please backup you config files before updating!
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Servers running without any purchased mods would not properly get update information from my license server and it would always fail to receive the information -
the API name logged for each request was not properly displayed -
sometimes empty list entries could appear when pressing a key while no widget was focused (this especially happened on the loadout editor page)
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loadout editor now has the option to create multiple categories to sort your presets into. Because of the way the config system works, this is not done by splitting the file into multiple files. Everything is still in a single file. -
Due to the changes, I had to write a migration, which means the filename changes from LootPresets.json to ItemPresets.json, the structure of the file changed and the old file will be deleted! -
You can now have an additional chance multiplier by just appending a "*.4" at the end of a sub preset for an item or another preset instead of having to create a temporary preset just to change the chance of another preset to spawn. This can make this more confusing, so only use it when you absolutely have to! -
you can now edit the subpreset name directly to allow the above changes to work -
a new shortcut for the item search dialog: CTRL + F to automatically look for attachments for this item instead of clicking the button -
a shortcut to fast clear a search field (edit boxes with a Cross in at the end of the line): SHIFT + Backspace -
Developer API access can be enabled in the API.json to allow LBmaster services to access config files for helping to troubleshoot. This option is disabled by default. No data will be sent to any of my servers without you explicitly enabling this option! -
support for server monetization platforms to connect to my API more easily (more details will come in a later announcement)
Version 3.3.317.11.2025 14:01
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finally found a working workaround for the 1.29 compatibility changes, which are also working in 1.28 not causing compile errors when leaving the game
Version 3.3.215.11.2025 00:02
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reverted some 1.29 changes again as they still cause problems with 1.28 if you want to test 1.29, you need to use the old 3.3.1 version -
fixed client crashing when opening the admin settings menu
Version 3.3.113.11.2025 15:09
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minor fixes
Version 3.3.013.11.2025 14:13
If you update any of my mods, make sure to update all mods as they contain some major compatibility changes and old and new versions are not going to be compatible!
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Ingame mod menu now shows new mods I release, which are not installed on your server. You can dismiss the info if you are not interested -
Structure to sync player groups info with admins when Advanced Groups is installed to display in other mods like Admin Tools -
some new helper methods moved from other mods -
logo files of all my mods for the ingame admin settings menu to display them there
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1.29 compiler errors -
check if an item can be spawned did not check if the model path ended in .p3d causing some items to be detected as not spawnable, even though they could be spawned
Version 3.2.004.11.2025 11:29
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config errors would sometimes prevent the server from starting up even though they should be ignored due to a DayZ engine bug flipping boolean values
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extended custom options menu manager to allow more than 2 options to be selected in the vanilla options menu -
workaround for 1.29 update compile errors -
improved performance of the loadout editor when handling many loadouts -
searching in the loadout editor could cause the list to appear empty when scrolled down too far to show any entries
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Player joined and player disconnected webhooks moved from Advanced Groups to Core
Version 3.1.229.09.2025 10:49
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Method to get the current server the client is connecting to for the admin tools update