Killfeed (

Experimental

)


Changelogs:

Version 2.0.9

14.02.2025 01:11

  • more 1.27 fixes

Version 2.0.8

12.02.2025 22:11

  • fixed some RPC Handlers were not found, causing various different issues

Version 2.0.7

12.02.2025 14:19

  • applied required changes for 1.27 to prevent crashing

Version 2.0.6

25.01.2025 22:32

  • reworked layouts and scripts folder structure to be equal for all my mods
  • minor layout style changes
  • removed delete statements and unnecessary refs where possible

Version 2.0.5

21.01.2025 14:54

  • implemented changes to the admin menu from latest core update

Version 2.0.4

20.01.2025 19:35

  • added option in the vanilla game options to hide the killfeed

Version 2.0.3

18.01.2025 11:46

  • increased priority of overlay to show above some menus
  • added support for reskins for the skin system (textures and names)
  • fixed admin menu not showing the different message types

Version 2.0.2

17.01.2025 20:25

  • fixed a compile error

Version 2.0.1

15.01.2025 10:25

  • added a bool parameter in the PostSend method of the Killfeed message to indicate if the message was sent ingame

Version 2.0.0

14.01.2025 16:40

Added:
  • trigger for killstreaks
  • some missing translations
  • Admin menu was lacking some basic config options
  • color picker from the new core update
Fixed:
  • changing player killfeed colors ingame would not be loaded until server restart
  • group tag and player tag colors would be overwritten by the custom color if the player had one
  • ignore bot kills webhook config option would not work unless ignore bot kills for ingame messages was also enabled
  • some config guide texts were not correct
Changed:
  • renamed permissions to match new naming convention
  • admin menu is now centered