Killfeed (

Experimental

)


Changelogs:

Core Version 2.1.5

21.01.2025 18:06

  • syncing root loadouts list to all admins
    - fixed admin panel could reopen the wrong page when another menu was opened on top of the admin menu

Killfeed Version 2.0.5

21.01.2025 14:54

  • implemented changes to the admin menu from latest core update

Core Version 2.1.4

21.01.2025 14:51

  • removed save button from admin menu layouts and added a single save button for all menus to have save buttons always at the same position
    - removed gray backgrounds from all admin menu pages
    - admin menu now highlights the current category with a green border

Killfeed Version 2.0.4

20.01.2025 19:35

  • added option in the vanilla game options to hide the killfeed

Core Version 2.1.3

20.01.2025 19:27

  • added simple method to add extra options in the vanilla game settings
    - added option in the game settings to hide all tooltips

Core Version 2.1.2

20.01.2025 17:31

  • fixed search fields in admin menu

Core Version 2.1.1

20.01.2025 14:19

  • added missing add and remove buttons for managing admins

Core Version 2.1.0

20.01.2025 14:01

Added:
- Admin menu to Edit admin permissions ingame
Fixed:
- When DayZ was not focuessed and started with a menu open and the menu was closed, the player could not sprint

Killfeed Version 2.0.3

18.01.2025 11:46

  • increased priority of overlay to show above some menus
    - added support for reskins for the skin system (textures and names)
    - fixed admin menu not showing the different message types

Core Version 2.0.3

18.01.2025 11:40

  • removed some unused classes
    - minor improvements for the admin settings menu