Spawn System (

Stable

)


Changelogs:

Spawn System Version 5.0.12

07.03.2025 21:19

  • fixed a nullpointer on the server

Core Version 2.4.3

06.03.2025 23:49

  • changed size of the error log viewer
    - changes for the Admin Tools mod
    - loot presets now support max quantities of more than 1 and will spawn multiple stacks of the items

Spawn System Version 5.0.11

28.02.2025 00:04

  • added two settings to automatically spawn players at a spawn point

Core Version 2.4.2

27.02.2025 13:43

  • better logging when presets cannot be spawned for what exactly is wrong
    - removed a duplicate preset from the default config

Core Version 2.4.1

25.02.2025 23:42

  • fixed nullpointer on startup

Spawn System Version 5.0.10

25.02.2025 21:26

  • some minor 1.27 compatibility changes

Core Version 2.4.0

25.02.2025 21:14

Fixed:
- tooltips would sometimes not show up
- sometimes searching would not properly update
- stack overflow crash when having a loop in the loadouts
Changed:
- last player names file has been split up into own files per player to reduce server strain when saving the file
Added:
- some more helper methods to reduce boilerplate code in other mods
- you can now search for permissions in the ingame admin manage menu
- error messages for loadouts when not properly configured

Item Pack Version 1.4.0

24.02.2025 16:44

  • added 2 safe models

Item Pack Version 1.3.3

24.02.2025 12:29

  • added a hidden stash item

Core Version 2.3.0

24.02.2025 10:37

  • added info icon
    - added spawn statistics menu to loadouts editor (I hope I did all the math correct ^^)
    - Adding items to presets or items now opens a new window, which should make finding the correct item much easier now