Spawn System

Setup Work: MediumNo WipeTypes.xml RequiredStable




Changelogs:
Version 5.2.2 - stable26.06.2025 00:03
-
updated the whole license server code for faster server startup. Make sure to update all mods, otherwise you will run into compile errors!
Version 5.2.1 - stable19.06.2025 14:23
-
The admin settings menu now shows the radius of each spawn point
-
save button on the admin settings menu was hard to see with the map in the way -
possible nullpointer when bags were not setup properly in the configs
-
using some of the new Core Methods
Version 5.2.0 - stable01.05.2025 23:26
-
script no longer tries to deduct money if the player has not enough money to avoid potential money exploits
-
players could still spawn inside objects. I did a lot of testing now drawing debug shapes and trying to figure out a proper way of checking for blocked positions, which looks very promising now and the new method did now show a single bad spot in the test apart from the old methods -
players would spawn more to the center of the radius. The positions are now evenly distributed on the full circle area
Version 5.1.4 - stable23.04.2025 14:47
-
3 new config.cpp parameters for bags to get the placed, packed and hologram itemnames
-
You no longer need to add custom scripts to make custom sleeping bags work -
updated the example PBO to reflect the changes
Version 5.1.3 - stable17.04.2025 11:42
-
Money is now taken from inventory and from Bank instead of only bank
-
applied minor changes for 1.28
More...
Features
-
Menu to choose from List of Spawnpoints -
Individual Cooldown for every Spawnpoint -
Cooldown is saved ServerSide and cannot be circumvented by relogging and also saved through server restarts -
Help your Players to spawn where they want any not need to kill their characters over and over again to get the spawnpoint they want -
If Players die in a certain radius around the spawnpoint, they cannot spawn there anymore -
Force players to select spawn or add a Sign in your Spawnzone with an action bound to it to open the menu -
Overwrite default Spawn to your Spawnzone if needed -
Sleeping Bags to set Bed Spawns players can setup in their Base -
Configurable cost for spawnpoints, which can be removed from the Bank (currently only Enhanced Banking is supported) -
Spawn Signs to allow players to open the menu from anywhere, where a spawn sign is placed. Can be used to setup teleporting between safezones -
Require a spawn ticket for spawning at a Spawn sign to require people buying / finding a spawn ticket to be able to select a spawn -
Compatibility with TB Real Estate Mod to show House spawns in the menu -
Admin Menu to setup new spawns -
Admin Menu to change Sleeping Bag behaviour