Skin System (
Stable
)
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Changelogs:
Version 4.1.1003.07.2026 15:37
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you can now combine two spraycans into one
Version 4.1.918.02.2026 11:14
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renamed workbench textures for the green and orange workbenches of the skin system to avoid a DayZ engine bug causing textures to be messed up -
some API responses
Version 4.1.820.01.2026 11:32
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servers are not crashing when using the mod without server mod, but some features might be limited
Version 4.1.713.11.2025 14:54
If you update any of my mods, make sure to update all mods as they contain some major compatibility changes and old and new versions are not going to be compatible!
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required changes for the new Core PBO
Version 4.1.607.11.2025 14:42
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fixed spray can was not working anymore
Version 4.1.504.11.2025 12:20
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it was not possible to repaint tents when already pitched
Version 4.1.426.06.2025 00:02
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updated the whole license server code for faster server startup. Make sure to update all mods, otherwise you will run into compile errors!
Version 4.1.306.06.2025 13:41
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loading skins at the workbench could take longer with a lot of skins -
attachments did not have the textures applied in the workbench preview
Version 4.1.203.06.2025 14:26
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save last skin name in CarScript and BoatScript classes to add back repaint functionality later seemlessly without having to break persistence then
Version 4.1.102.06.2025 14:29
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added back old config sync for sending the skin config to admins to prevent admins from not being able to join when receiving a lot of item configs due to a timeout