Skin System (

Stable

)


Changelogs:

Version 4.1.10

03.07.2026 15:37

Added:
  • you can now combine two spraycans into one

Version 4.1.9

18.02.2026 11:14

Changed:
  • renamed workbench textures for the green and orange workbenches of the skin system to avoid a DayZ engine bug causing textures to be messed up
  • some API responses

Version 4.1.8

20.01.2026 11:32

Changed:
  • servers are not crashing when using the mod without server mod, but some features might be limited

Version 4.1.7

13.11.2025 14:54

If you update any of my mods, make sure to update all mods as they contain some major compatibility changes and old and new versions are not going to be compatible!

  • required changes for the new Core PBO

Version 4.1.6

07.11.2025 14:42

  • fixed spray can was not working anymore

Version 4.1.5

04.11.2025 12:20

Fixed:
  • it was not possible to repaint tents when already pitched

Version 4.1.4

26.06.2025 00:02

  • updated the whole license server code for faster server startup. Make sure to update all mods, otherwise you will run into compile errors!

Version 4.1.3

06.06.2025 13:41

Fixed:
  • loading skins at the workbench could take longer with a lot of skins
  • attachments did not have the textures applied in the workbench preview

Version 4.1.2

03.06.2025 14:26

Added:
  • save last skin name in CarScript and BoatScript classes to add back repaint functionality later seemlessly without having to break persistence then

Version 4.1.1

02.06.2025 14:29

Changed:
  • added back old config sync for sending the skin config to admins to prevent admins from not being able to join when receiving a lot of item configs due to a timeout