Virtual Garage (

Stable

)


Changelogs:

Virtual Garage Version 2.0.7

04.05.2024 12:35

  • Fixed MCK update broken

Core Version 1.0.6

03.05.2024 16:49

  • fixed issues with files not saved

Item Pack Version 1.2.3

30.04.2024 12:21

  • fixed some invalid model.cfg files

Virtual Garage Version 2.0.6

30.04.2024 12:10

This update will break other mods depending on this mod! Make sure to apply the necessary changes
For modders to support both old and new Versions of this major update, you can use #ifdef LBmaster_Rework to check if the new version is loaded or the old
Changed:
- prints have been replaced with LBLogger methods
- GetGame() has been replaced with g_Game constant
- classes have been seperated into own files
- Using the LBLayoutManager everywhere
- all files were reformatted with formatting tool
- folderstructure has been made consistent with other LB mods
- Defines have been moved to config.cpp
- delete a lot of unused code and boilterplate code
- Removed store code for the old Garage Item. Loading is still possible. All new stored vehicles are stored with the new system
Added:
- Park in action directly at the garage sign, so players don't have to open the garage and click on store to store the vehicle
- missing translation into Stringtable
- Quality of life features (double click to restore, no "warning" for storing a vehicle, where save inventory is enabled)
Fixed:
- vehicles would loose the tire lock after parking in and out
- Delayed Vehicle Buy config initialization to allow Expansion to load it's configs to prevent nullpointers
- Fluids were full when parking out a vehicle
- Vehicles could spawn invisible

Core Version 1.0.5

30.04.2024 12:04

This update will break other mods depending on this mod! Make sure to apply the necessary changes
Update all other mods to the latest versions aswell!
__For modders to support both old and new Versions of this major update, you can use #ifdef LBmaster_Rework to check if the new version is loaded or the old__
- Removed all prints and replaced with LBLogger
- consistent Loggin Prefixes
- changed all GetGame() functions to g_Game
- files now only contain a single class and have the same name as the class
- changed UIScripted Menus to LBMenuBase
- added functions to send Translated strings with placeholders since BI will probably never add the function
- some menus were closed even when force open was enabled
- reworked the whole folder structure
- all layout paths have been moved to LBLayoutManager
- added support for persistent menus used by Advanced Groups Map menu
- Menus direcly process RPCs now
- translated the whole mod
- merged some util classes and renamed them
- fixed possible string corruption statements ( https://feedback.bistudio.com/T173348 )
- direcly bing keybinds to opening a menu
- changed how admin pages are registered
- fixed sometimes multiple admin menu categories would expand
- using an external tool to format everything in a consistent code style
- deleted a lot of boilerplate code and dead code
- Item Selector and File selector dialog now accept the entry with double click for more convinient use
- added backup files, which are fully handled by the core pbo
- automated config guide generation
- reworked the warning popup for Advanced Groups
- Method to send RPC from Server to Server
- Warning popup can now be a standalone menu
- Menu Parameters might not be the correct one for the menu causing issues like Spawn Menu not properly opening
- added some more generic code for less boilerplate code

Core Version 0.2.15

21.03.2024 17:28

Added:
- method to play sounds on client from server for Skin system update

Core Version 0.2.14

13.03.2024 14:01

added new functions

Core Version 0.2.13

01.03.2024 18:14

Changed:
- Massively improved loading times of big json files
- Extended some logging to give suggestions where to fix issues

Core Version 0.2.12

23.02.2024 22:58

  • preparations for new Garage update

Virtual Garage Version 1.13.0

22.02.2024 15:00

Added:
- Messages for hacking a garage have a 30 sec timeout to prevent players from spamming it
- Added new methods in the LBGarageAPI
- Added define LB_GARAGE_API_0 For Garage API V0