Virtual Garage
Features
• Player Garage Kit• Advanced Groups Integration for Group Garages
• Enhanced Banking Integration to allow the money to be taken from the ATM and not only from the Player inventory
• Garage can be placed by Admins
• Easily add new Garages ingame with the `Garage_Sign_AdminSetupKit`
• Simple Garage Admin Menu (add yourself as admin in the config)
• Preview the spawn location and modify the preview camera easily from the Admin Menu
• Garages can be assigned to different Groups with custom Settings. All Garages with the same Group will share the same vehicles.
• Groups configure the following settings: name, withdraw cost, deposit cost, various key settings, save Inventory, vehicle whitelist (e.g. to have separate Heli and Ground Vehicle Garages), Item Blacklist (e.g. c4 or money), Level (more vehicle Slots)
• vehicles take up 1 slot by default (can be overwritten per vehicle e.g. to balance their physical or inventory size)
• Keys supported (config value for `garageKeys` setting): None(0), Trader(1), Much Car Key(2) and Expansion(3) (no extra addon needed)
• Garage Levels are saved per Group and upgrades can cost money configured in the config
• Option for players to dump their old vehicles if no longer used or if a key is required to withdraw the vehicle and the key is lost
Planned:
• Raid options for Base Garages and other Garages in savezones (can all be disabled / enabled via config)• Vehicle reskins in the Garage Menu configurable via the ClanClothing config of Advanced Groups