Virtual Garage

Virtual Garage DayZ Mod
Setup Work: MediumNo WipeTypes.xml RequiredStableπŸ‡ΊπŸ‡Έ/πŸ‡¬πŸ‡§
Galery Image
Galery Image
Galery Image
Galery Image
Galery Image
Galery Image
Galery Image
Galery Image
Galery Image
Galery Image
Galery Image
Galery Image
Galery Image
Galery Image

Virtual Garage 60.00€

License Type: One time Payment for Unlimited

Changelogs:

Version 2.2.10 - stable

28.06.2024 08:44

  • Added new API Method to block certain vehicles from being stored
    - Added support for TB Car Dealer to prevent people parking in vehicles bought at the car dealer

Version 2.2.9 - stable

17.06.2024 22:37

  • fixed crashlog when trying to collect more info about items, that could not be spawned

Version 2.2.8 - stable

17.06.2024 20:49

  • Fixed: items spawning on the ground, because they failed to spawn in the vehicle, would not be visible to the player

Version 2.2.7 - stable

17.06.2024 09:56

  • Spawning items on ground as last backup would spawn them in the vehicle instead of at the player

Version 2.2.6 - stable

17.06.2024 09:30

  • fixed compile error

More...

Features

  • Player Garage Kit
  • Advanced Groups Integration for Group Garages
  • Enhanced Banking Integration to allow the money to be taken from the ATM and not only from the Player inventory
  • Garage can be placed by Admins
  • Easily add new Garages ingame with the Garage_Sign_AdminSetupKit
  • Simple Garage Admin Menu (add yourself as admin in the config)
  • Preview the spawn location and modify the preview camera easily from the Admin Menu
  • Garages can be assigned to different Groups with custom Settings. All Garages with the same Group will share the same vehicles.
  • Groups configure the following settings: name, withdraw cost, deposit cost, various key settings, save Inventory, vehicle whitelist (e.g. to have separate Heli and Ground Vehicle Garages), Item Blacklist (e.g. c4 or money), Level (more vehicle Slots)
  • vehicles take up 1 slot by default (can be overwritten per vehicle e.g. to balance their physical or inventory size)
  • Keys supported (config value for garageKeys setting): None(0), Trader(1), Much Car Key(2) and Expansion(3) (no extra addon needed)
  • Garage Levels are saved per Group and upgrades can cost money configured in the config
  • Option for players to dump their old vehicles if no longer used or if a key is required to withdraw the vehicle and the key is lost
  • Raid options for Base Garages and other Garages in savezones (can all be disabled / enabled via config)

    Planned

  • Vehicle reskins in the Garage Menu configurable via the ClanClothing config of Advanced Groups

<
>