Virtual Garage

Setup Work: MediumNo WipeTypes.xml RequiredStableπΊπΈ/π¬π§














Changelogs:
Version 4.1.0 - stable16.04.2025 11:12
- new DLC PBO was not signed (it must be added to your serverpack)
- buy insurance button was shown in the buy vehicle menu
- vehicle selection would reset when performing various actions like buying a vehicle, recoloring, buying insurance, repairing, refilling...
- more details to the impound config
- Impound action for admins to impound vehicles on the map (deleted vehicles with admin tools are not put back into the garage!)
- Vehicle Info action for admins to get information about the vehicle owner, when it was last used and which garage it is from
Version 4.0.0 - stable15.04.2025 20:56
# LBmaster_GarageVehicleImpoundDLC
(will break vehicle when installed! Install only with a wipe)
- Vehicle Insurance
- players can buy an insurance for their vehicle
- in case a vehicle is ruined and would despawn, it will be put back into the garage, loosing the insurance
- you can configure the price of the insurance and if a vehicle can have an insurance
- Vehicle Impounding
- Automatically clean up the map from abandoned vehicles
- can put the vehicle back into the garage it was parked out or a special configured garage
- set fees for buying back the impounded vehicles
- set time penalties before a player can buy back the vehicle to prevent abuse of the feature
- impounded vehicles ignore the max vehicle count when parked in, but you can set an additional fee when this happens to prevent further abuse of the system
- set different penalties for ruined vehicles
- All options can be edited ingame through the ingame admin settings menu
- bullet type was not properly restored for bullets in magazines
- problems with vehicles spawning on BBP foundations
Version 3.0.12 - stable05.03.2025 21:56
-
added a print before generating the default vehicle entries to identify vehicles, which could crash the server when spawned
- fixed a server crash when parking out vehicles
Version 3.0.11 - stable25.02.2025 21:27
-
applied core changes
- some minor 1.27 compatibility changes
Version 3.0.10 - stable18.02.2025 15:52
-
moved all changes from Experimental to stable
More...
Features
-
Player Garage Kit -
Advanced Groups Integration for Group Garages -
Enhanced Banking Integration to allow the money to be taken from the ATM and not only from the Player inventory -
Garage can be placed by Admins -
Easily add new Garages ingame with the Garage_Sign_AdminSetupKit
-
Simple Garage Admin Menu (add yourself as admin in the config) -
Preview the spawn location and modify the preview camera easily from the Admin Menu -
Garages can be assigned to different Groups with custom Settings. All Garages with the same Group will share the same vehicles. -
Groups configure the following settings: name, withdraw cost, deposit cost, various key settings, save Inventory, vehicle whitelist (e.g. to have separate Heli and Ground Vehicle Garages), Item Blacklist (e.g. c4 or money), Level (more vehicle Slots) -
vehicles take up 1 slot by default (can be overwritten per vehicle e.g. to balance their physical or inventory size) -
Keys supported (config value for garageKeys
setting): None(0), Trader(1), Much Car Key(2) and Expansion(3) (no extra addon needed) -
Garage Levels are saved per Group and upgrades can cost money configured in the config -
Option for players to dump their old vehicles if no longer used or if a key is required to withdraw the vehicle and the key is lost -
Raid options for Base Garages and other Garages in savezones (can all be disabled / enabled via config)