Spawn System (

Stable

)


Changelogs:

Version 6.0.0

31.08.2026 11:10

Added:
  • Personalized spawn gear based on Steamids to spawn VIPs with different items.
  • $STEAMID$ placeholder in the loadouts, which is replaced with the steamid of the user to spawn him with custom gear. If the preset was not found, it's replaced with Default to spawn items for other users
  • Unlocking of spawns
  • Unlock spawns by one time ingame money purchases
  • Unlock spawns by using a Unlock Ticket (10 are available by default to configure)
  • logging when a player unlocked a spawn
  • Spawn Select API to unlock spawns via scripts
  • Admin only spawns using Admin Permissions

Version 5.3.1

20.01.2026 11:33

Changed:
  • servers are not crashing when using the mod without server mod, but some features might be limited

Version 5.3.0

10.12.2025 13:29

Added:
  • you can now double click on a spawn to spawn there instead of having to use the Spawn here button
Fixed:
  • sometimes the spawns were not properly sorted
  • bags could appear multiple times allowing players to bypass timeouts

Version 5.2.6

13.11.2025 14:56

If you update any of my mods, make sure to update all mods as they contain some major compatibility changes and old and new versions are not going to be compatible!

  • required changes for the new Core PBO
  • duplicate sleeping bag entries should no longer appear

Version 5.2.5

05.11.2025 10:39

Fixed:
  • sometimes spawn position list could appear empty

Version 5.2.4

04.11.2025 12:23

Fixed:
  • spawn positions would sometimes not be sorted the same way as they appear in the config

Version 5.2.3

08.08.2025 18:46

Fixed:
  • Map markers on spawn select menu (mostly bag spawns) were not automatically translated by DayZ
  • possible nullpointers when placing down bags
Changed:
  • Admin menu draw circles now uses new Core method

Version 5.2.2

26.06.2025 00:03

  • updated the whole license server code for faster server startup. Make sure to update all mods, otherwise you will run into compile errors!

Version 5.2.1

19.06.2025 14:23

Added:
  • The admin settings menu now shows the radius of each spawn point
Fixed:
  • save button on the admin settings menu was hard to see with the map in the way
  • possible nullpointer when bags were not setup properly in the configs
Changed:
  • using some of the new Core Methods

Version 5.2.0

01.05.2025 23:26

Changed:
  • script no longer tries to deduct money if the player has not enough money to avoid potential money exploits
Fixed:
  • players could still spawn inside objects. I did a lot of testing now drawing debug shapes and trying to figure out a proper way of checking for blocked positions, which looks very promising now and the new method did now show a single bad spot in the test apart from the old methods
  • players would spawn more to the center of the radius. The positions are now evenly distributed on the full circle area