Killfeed (

Stable

)


Changelogs:

Version 2.2.2

20.01.2026 11:26

Changed:
  • servers are not crashing when using the mod without server mod, but some features might be limited

Version 2.2.1

13.11.2025 14:43

If you update any of my mods, make sure to update all mods as they contain some major compatibility changes and old and new versions are not going to be compatible!

  • required changes for the new Core PBO
Added:
  • counting kills and other stats for the Leaderboard update

Version 2.2.0

28.08.2025 12:55

Added:
  • option to display random bot names instead of the classnames of the AI
  • Added 100 random names by default
Changed:
  • updated to the new core layout registration

Version 2.1.2

08.08.2025 18:44

Changed:
  • killstreak file is not longer force valid as dayz crashes can corrupt the file and cause the server to boot loop
Added:
  • Killstreak tracking of player kills with and without bots
  • Added Achievement trigger player:killstreak-no-bots

Version 2.1.1

25.06.2025 23:51

  • updated the whole license server code for faster server startup. Make sure to update all mods, otherwise you will run into compile errors!

Version 2.1.0

27.05.2025 18:27

Fixed:
  • skins would not show when applied with the Skin System
  • changed name was not shown when changed with the Skin System
  • compile error when using the new Skin System version (make sure to update both mods if you run them both!)

Version 2.0.13

24.03.2025 09:52

  • fixed animals not properly displayed in graphical killfeed
  • fixed animals and zombies not displayed when ignore bots enabled

Version 2.0.12

06.03.2025 15:17

  • added method LBConfirmKill() in PlayerBase class for TB Revive

Version 2.0.11

25.02.2025 21:23

  • applied core changes

Version 2.0.10

18.02.2025 15:56

  • moved all changes from Experimental to stable