Virtual Garage (
Stable
)
Switch to Experimental
Version
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Changelogs:
Version 4.9.127.02.2026 10:03
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Two possible nullpointer
Version 4.9.018.02.2026 11:18
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workaround for some heli mods fuel not being saved properly -
SetLastGarageInfofunction in the GarageAPI class to manually overwrite the last garage info if you want to support impounding for bought vehicles when not bought directly through my Garage mod -
3 new config options to wipe group garages when the group is deleted (by the player, by admins, by inactivity)
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Expansion Key remove and restore would not store if the key was a master key -
Expansion key now spawns as masterkey when vehicle was bought in the garage -
reloading the garage from disk would break all static trader garages
Version 4.8.120.01.2026 11:36
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servers are not crashing when using the mod without server mod, but some features might be limited
Version 4.8.010.12.2025 13:30
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enabled delete duped vehicles by default now to prevent vehicles being duped on restart
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a bug, which caused vehicles, which would originally be deleted, because they were duped, to still be impounded as DayZ does not immediately delete items
Version 4.7.013.11.2025 15:01
If you update any of my mods, make sure to update all mods as they contain some major compatibility changes and old and new versions are not going to be compatible!
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required changes for the new Core PBO
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vehicle spawn areas can be properly placed on water now
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admin settings menu not updating some values properly -
vehicles, which should be impounded in a dismantled player garage will no longer be impounded to prevent them from being lost forever -
Garage sign would not display the territory flag icon when looking at it and configured properly in the types.xml
Version 4.6.404.11.2025 12:26
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updated line of sight check for better user experience
Version 4.6.310.09.2025 14:26
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additional checks before populating vehicles.json to prevent server crashes as good as possible when spawning the vehicles temporarily -
support for Expansion Map, Basic Map and VPP Map for marking hacking position
Version 4.6.228.08.2025 13:04
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search bar for vehicle price config
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typo in the admin menu
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moved to new core layout manager
Version 4.6.108.08.2025 15:42
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Impounding vehicles which were parked from a personal garage and parking them into a different garage group would make the vehicles inaccessible
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Readme for the DLC and for the Plugins
Version 4.6.004.07.2025 17:42
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Admins no longer have to wait for the impound time to run out and don't pay any fees when parking out vehicles when accessing vehicles of other players (They will still pay as usual when not using the Admin Menu to park out vehicles) -
When buying vehicles you now see the Slots, Seat count, Gearbox and Top Speed Info (This is only an estimate, since there is no perfect way to calculate this value)